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AI Insights · Timothy · July 2022

Top 5 Hybridcasual Games in Oceania Q2 2022: Performance Insights

Discover the performance trends of the top 5 hybridcasual games in Oceania for Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Hybridcasual Games in Oceania Q2 2022: Performance Insights

In the second quarter of 2022, the top 5 hybridcasual games in Oceania showcased varied performance trends across weekly downloads, revenue, and active user metrics. Here’s an overview of their performance based on data from Sensor Tower.

Zen Match - Relaxing Puzzle from Moon Active experienced fluctuations in weekly downloads, peaking at 36.6K in mid-April before dropping to around 5.9K by the end of June. Weekly revenue for the app saw a high of approximately $69.5K in late April, later stabilizing around $46K by the end of the quarter. Active users showed a declining trend, starting at 93K in late March and ending at 65K in late June.

Kingdom Guard:Tower Defense TD by TAP4FUN (HONGKONG) LIMITED had steady weekly downloads, with numbers fluctuating between 1.5K and 3.6K. Revenue peaked at around $54.7K in mid-April and ended at approximately $51.8K in late June. Active users remained relatively stable, starting at 10.7K in late March and ending at 10.4K by the end of June.

Rush Royale: Tower Defense TD from MY.GAMES B.V. showed consistent weekly downloads, peaking at 8.9K in late April and ending at around 4.9K by late June. Weekly revenue had a high of approximately $50.8K in mid-April, stabilizing around $29.5K by the end of the quarter. Active users saw a peak of 34.8K in late April, ending at around 31.6K by late June.

Beatstar by Space Ape Ltd experienced steady weekly downloads, reaching a high of 17.9K in mid-April and stabilizing around 12.4K in late June. The game’s weekly revenue peaked at approximately $42.1K in late April, ending at about $40.4K by the end of June. Active users showed a consistent trend, peaking at around 85K in mid-April and stabilizing at approximately 79.4K by the end of June.

Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd had fluctuating weekly downloads, peaking at 9.6K in late March and dropping to around 4.3K by late June. Revenue saw a high of approximately $21.8K in mid-April and ended at about $17.1K by the end of June. Active users started at 18.6K in late March, declining to around 12.7K by late June.

These insights provide a snapshot of the performance of the top hybridcasual games in Oceania for Q2 2022. For more detailed data and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022